Ross Smith

Director of Test - Microsoft, Author, Thought-Leader, Innovator

Ross Smith is a top technology speaker and one of the authors of The Practical Guide to Defect Prevention and holds five software patents. Over the last several years, he has nurtured a management innovation initiative called 42projects, aspiring to inject cultural change and “bring buzz to the hallways.”

  • Ross Smith Keynote Speaker Fee Fee range is for U.S. events, depending on location and organization type

    $10,001 - $20,000

  • Languages Spoken

    English

  • Travels From

    Washington, USA

  • Ross Smith Keynote Speaker Fee Fee range is for U.S. events, depending on location and organization type

    $10,001 - $20,000

  • Languages Spoken

    English

  • Travels From

    Washington, USA

Suggested Keynote Speaker Programs

Building Trust in the Workplace

In many industries, the unemployment rate is at an all-time high. The demographics of the workforce are changing. Education, industry experience, and globalization alter the landscape. Employees today are more talented than ever. The pervasiveness of ...

In many industries, the unemployment rate is at an all-time high. The demographics of the workforce are changing. Education, industry experience, and globalization alter the landscape. Employees today are more talented than ever. The pervasiveness of the internet, the quality of education, and the freedom with which information flows can’t help but contribute to the quality of the workforce. Yet, business processes have not adjusted to web 2.0, social media, and the skills of the Facebook generation. As those worlds collide, organizational trust can be the foundation that supports a brighter future. How do organizations tap in to Gen Y talent? How does a new-hire 20 year old influence the thinking of Baby Boomer management? The answer is quite different in high trust organizations. What are some tangible steps that any manager can take to build trust in their organization?

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Productivity Games (Using Games in the Workplace): How Gaming Transforms the Workplace

With widespread access to broadband, social networks and multiple connected devices and tools on a daily basis, people are increasingly engaging in a fully connected and often gaming-centered digital world. This digitally-savvy population is also ...

With widespread access to broadband, social networks and multiple connected devices and tools on a daily basis, people are increasingly engaging in a fully connected and often gaming-centered digital world. This digitally-savvy population is also entering the workforce in larger numbers than ever — inciting vast changes in the workplace and re-defining our very understanding of how work “works”. Gaming and applied game elements, in particular, can make a dramatic impact on the quality of productivity, management, and even team-work itself. Whether you’re talking about making key personnel decisions, motivating employees, setting objectives or facilitating collaboration – these new ways of working will continue to shape the 21st century. Join Microsoft’s Ross Smith as he describes his experience and vision around how “productivity games” can help shape our working lives.

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Game On - Score One for Quality

Have you ever wondered how to get your team more passionate about software testing? Ross Smith creatively employs the use of competitive games to increase employee engagement, participation, and productivity. Utilizing games will get your testers and ...

Have you ever wondered how to get your team more passionate about software testing? Ross Smith creatively employs the use of competitive games to increase employee engagement, participation, and productivity. Utilizing games will get your testers and developers working more enthusiastically together to improve software quality and to address testing problems that cannot be solved cost-effectively using traditional business processes.

Through a simple step by step approach, Ross will explain how to deliver testing projects on time and within budget by employing gaming techniques. By knowing what behavior you should reward, to setting up healthy competitive environments, you will walk away with a new “game” plan for motivating your team. This session will give an understanding of the concept and importance of creating “leader boards” and will give you the direction you will need to design a game, create a game design checklist, and the key factors to successfully implementing the use of games as a defect prevention technique to improve quality.

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Management Innovation: Building a Creative Team Culture

Culture is an ambiguous term. Everyone aspires to improve the culture – the culture they work in, the culture they live in, and the culture in which they feel safe to create and innovate. A survey of innovative organizations results in a ...

Culture is an ambiguous term. Everyone aspires to improve the culture – the culture they work in, the culture they live in, and the culture in which they feel safe to create and innovate. A survey of innovative organizations results in a short list of key characteristics – a freedom to fail, a high degree of autonomy, an emphasis on experimentation and collaboration. How does one go about creating a culture like this –particularly if you’re not the CEO – and what are the small steps, the tangible actions that anyone can take to enforce the notion that “our team is creative.”

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The Future of Work is Play

Shifts in global, societal, technological, economic and socio-political trends will shape the future of work. The culmination of these distinct trends across multiple facets of societal and technological advancement will lead to an increased use of ...

Shifts in global, societal, technological, economic and socio-political trends will shape the future of work. The culmination of these distinct trends across multiple facets of societal and technological advancement will lead to an increased use of game mechanics in the workplace of the future. Over the last several years, several Microsoft teams have deployed “productivity games” to improve software engineering processes through the application of game mechanics. Augmenting a business process with game mechanics has led to significant productivity improvements. These lessons support the notion that games can – and will – be an important component of the workplace of the future.

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Enterprise Gamification

Gamification of business processes is a hot topic these days, with gamification often seen as a remedy for any business problem. The challenge, however, is that while game mechanics can show a temporary boost in engagement, a poorly designed game or incorrectly applied game ...

Gamification of business processes is a hot topic these days, with gamification often seen as a remedy for any business problem. The challenge, however, is that while game mechanics can show a temporary boost in engagement, a poorly designed game or incorrectly applied game mechanic will not sustain the engagement or effort needed.

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Inviting Male Allies

Are you a woman wondering how to incorporate more men in the quest for gender equity at work? Or are you a man who’s wondering how you can help make a difference for gender diversity in the workplace? Of course, the concern over saying or doing the wrong thing can strike ...

Are you a woman wondering how to incorporate more men in the quest for gender equity at work? Or are you a man who’s wondering how you can help make a difference for gender diversity in the workplace? Of course, the concern over saying or doing the wrong thing can strike fear in the heart of many who are interested in getting involved. To help address these concerns, we wanted to offer some tips and resources for avoiding pitfalls and for making sure these efforts are successful.

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About Keynote Speaker Ross Smith

Ross Smith has been in the software industry for over 20 years, developing and testing software on everything from mainframe systems to handheld devices and PC’s. He began his Microsoft career in Product Support in 1991 and has been a Test Lead, Test Manager, and Test Architect. Ross Smith has also been a long-time member of the Test Architect’s Group, and has worked on almost every version of Windows and Office since 1995.

Ross Smith is one of the authors of The Practical Guide to Defect Prevention and holds five software patents. Over the last several years, he has nurtured a management innovation initiative called 42projects, aspiring to inject cultural change and “bring buzz to the hallways.”

Ross Smith leads the Advisory Council for the Incubation Technical Community Network (TCN). His weekly iNews (Innovation News) and Management iNews – newsletters go out to 3500 Microsoft employees every week. In 2010, he co-authored two top Think Week papers.  Ross has also done dozens of conference talks on Enterprise Gamification, and most recently conducted a half-day interactive workshop on the subject which was well received.

Recently, Ross won an M-Prize from the McKinsey/Management Innovation Exchange (MiX), where he is a “Moonshot Guide” for Take the Work Out of Work.

More About Speaker, Ross Smith. . .
Ross Smith has been a guest-poster on Google’s Testing Blog. The London School of Business and the Management Innovation Lab published a case study of 42projects entitled, Game On: Theory Y meets Generation Y. His team’s work on productivity games was mentioned in The Economist, and in the recent book Changing the Game: How Video Games are Transforming the Future of Business.

Mr. Smith is experimenting with how gaming can improve productivity among next-generation workers, and the impact of games and social networking tools on management education and requisite skills for new managers.

Ross Smith has been interviewed by the Trusted AdvisorDr. Dobb’s, MSDN, and others, and has spoken recently at the STPCon, “Future of Work” conference, Google’s Test Automation Conference in Zurich, Corbis, MIT’s Innovation Lab, and more. Recently, he participated in the Great Gamification Debate at the Game Developer’s Conference.

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